IO 2 – Soft Skills Game Manual
The Soft Skills Game Manual will be an instruction manual containing the rules of a new educational game, which aims to engage students in a non-formal learning activity aimed at fostering the activation and development of transversal skills. This process builds on the findings of the Soft Skills Evaluation Report and will include the inputs from all partners in defining the structure, dynamics and specific rules of the game.
The Soft Skills Game Manual provides with a fundamental tool for implementation of the project learning activity, namely the educational game, and enables its transferability to other learning contexts. The Output will be instrumental to fulfill the key project objective, namely to implement innovative learning tools and methodologies in the context of VET so to enhance student ability to activate and develop specific soft skills in a playful and creative manner. The game format will provide with the opportunity to fully engage students throughout the learning activity and foster interactions among them, allowing the activation and further development of specific transversal skills.
The Soft Skills Game Manual, will not only provide guidance to students, but also to the teachers involved in the implementation of the learning activity. While the educational game will be particularly tailored to students needs in order to contribute to activating their transversal skills, it will be highly beneficial also to teachers. During the game, in fact, teachers will play an active role as facilitators and this output will be useful for them to fully understand the dynamics of the educational game. As such, the Game Manual will also be a fundamental resource for teachers from VET schools to provide training to participating students, allowing them to implement such learning activity as part of their daily teaching activities.